The sketch is the continuation of the sense of time 1 idea.
After talking with Jeff, these are the points that came with.
- Will this be a public clock or a private clock? What is the context it sits in?
- How effective is this? Does it make sense to do the guessing multiple times a day?
- Does it have to be in physical form? or which form is most impactful?
- Can this connect others?
Therefore, I tried to make a web version of time first. It does the following things.
- Give a person an alarm to guess the time. The interval will be _____ hours.
- If a person saw the time recently so knows it, click 'ask me other time'.
- If a person is into guessing time, then guess the time.
- Give a person feedback on how well the person guessed time.
- Feedback in text: 'You are close to it' VS 'You have the sense of time'
- Feedback in visual: 'Flicker' Vs 'Filling the circle'
- Show the real-time and make it fade
- (Optional) If the person did wrong in guessing, give one more option?
- Ask the user on if one ones to try once more or
- Save that data on the server.
- Real-time
- Guessed time (first guess, the last guess)
- Name
- Data visuallization on
- When people tried this first
- Who were the most closest one
- Status of the clock
- Default: The clock hands move faster then usuall
- When user pressed button to guess: turns counterclockwise to 0:0