What time is it?

Let's guess... It should be something like a quarter to five?

No, it's should be like five to five.

Let's bet.

Cool. Agree

This is the small game that I often had with friends. I perceive myself as good at it, even getting better as I age, and I felt unknown delight when I get close to the real-time.

Why was I feel the slight happiness from it? I think the process of looking back at the things I have done, comparing that moment with the data pool and experience I have, and successfully calculating the time are some reasons behind my feeling. Also, some feeling that I have the ability to control the time and I'm feeling the presence and the past.

I designed a clock that consists of this thought. We always passively realize the time, by simply looking at the number and the clock's hand. On the other hand, when we are guessing the time, we are in a most active status. We think about the recent past, visualize that in different forms such as a graph, and weigh it.

The "sense of time" allows the user to actively see the time. It does not move according to real-time, however, we have to time from to time estimate the time. It is a physical clock where the user turns minute and hour hand followed with the action of checking whether how close that is to the real-time by clicking the button in the middle. Through the process, lots of thoughts will pop up.

What tasks did I do? what was the length of the time when I did a similar thing before, How fast did I feel that activity to be finished? Did I enjoy it or was it boring enough to conceive the length longer than it really is?

Visual idea prototype

SenseOfTime_edit.mp4